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- #Behringer x32 offline editor software#
- #Behringer x32 offline editor series#
- #Behringer x32 offline editor free#
You can even use inexpensive CAT 5 cable to run your I/O.
#Behringer x32 offline editor free#
Every aspect of your mix can be adjusted using the controls on the front of the unit and viewed on the high-resolution 5″ color TFT, and Behringer’s free iPad and iPhone apps provide total remote operation with no host computer required. It’s packed with the comprehensive control and sound quality you want, such as audiophile-quality mic preamps, but all controls are accessible via your mobile device as this racked X32 has no faders.
#Behringer x32 offline editor software#
The software isn’t trying to be a copy of the control surface It’s trying to be a replacement for it.Īnd that has made X32-Edit into the software that it always should have been.The Behringer X32 Rack will change the way you think about digital mixers. Everything seems to be more immediately accessible, and the display offers real customization in terms of what you’re looking at. It acts like a beefed-up version of the X18 application, taking all kinds of advantage of being a virtual window into the mixer. Thus, I am very, very happy with the new X32-Edit. It had a basically fixed size and aspect-ratio, and if that didn’t take advantage of what was there…tough. Why make something less capable than it can be? In my mind, yes, there is a point in having familiarity – but getting powerful usage out of a console is more about understanding the concept of what you want to do than memorizing the button presses to do it.Īlso, the old X32 remote implementation never showed as much overview as it could have with all the screen real-estate that was available, and it couldn’t really “flow” itself into different screen shapes and resolutions either. What they were was “conflicted.” They sort of took advantage of what a large, decoupled view device could do for console usage, but they also often limited their behavior based on the limitations of the physical control surface’s display. To be both clear and fair, the previous iterations of X32-Edit weren’t poor or unusable. The X18 software took great advantage of the above, which meant that I immediately recognized it as the way that X32-Edit SHOULD have worked. You can easily have a console overview that provides a ton of information, yet remains interactive. Actions can be streamlined, contextualized, and made more powerful with the recognition that a user can apply multiple control gestures (click, long-click, double click, right-click, etc) on a single element. The control layout can be rearranged to best leverage whatever screen size and geometry is available. With this being the case, the presentation of the controls could be built to fully embrace the nature of a display device fundamentally decoupled from the console. The software was always meant to be a connection to something abstract DSP and digital console commands have no physical form that they are required to take. In the case of the X18, there was never any surface to copy – and the control implementation benefited greatly as a result. With the X32, then, it was very easy for the software designers to choose to closely emulate the look and feel of the physical control surface. An X18 and its cousins, on the other hand, are built on the idea of having almost no physical controls at all.
#Behringer x32 offline editor series#
The X32 series is solidly founded on consoles which have a real control surface, the only true exception being the X32 Core model. My guess is that the X18 software was better because it was free, from the very beginning, to act purely as a virtualized interface. Well, rather like the gentlemen of “Car Talk,” I have a theory – or, more correctly, a hypothesis. The ironic thing was that I felt the X18 application was markedly BETTER than the remote control/ offline editor for the X32 – and the X32 is the higher-tier product!
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I’m especially a fan of the control software, which I feel absolutely nailed what console control software should be. I’m a publicly avowed fan of Behringer’s X18. Rather, I want to speak in (fairly) general terms about what console-remote software can get right, and not so right. I say this because the point of this article is not to “dig deep” into the feature set of X32-Edit. Even if you don’t use X32-Edit, the remote/ offline software for Behringer’s X32 series of consoles, I think you should keep reading.
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